

The only way to realistically overcome all these obstacles is to learn the patterns of any levels and try again.

Place it too late and you won’t reach your research goal even if you build a bunch of them. Spend the cash to place one too early in a level and you lose momentum in resource generation. As if that wasn’t enough to worry about, you also need to think when you need to place your research satellite. This can result in some orbital DJ-ing as you spin such an orbit around, to alternate one satellite to shoot while another one reloads. Occasionally you’ll fill up all available slots with satellites, only to find out later in the level that you shouldn’t have placed two of your most useful ones on the same orbit. It would’ve been nice if Unstoppable Gorg told you about the enemy types you can expect in the next couple of waves, but alas it does not.
#Unstoppable gorg 14 upgrade#
You won’t know if you wouldn’t be better off with another type of satellite down the line, or on another spot, and resources are precious enough that you can’t simply build and upgrade whatever defenses you want. When you encounter multiple races in any level and you’re playing it for the first time, it can be tough to decide which defense you want in what position. Of course, these Space Rays don’t to much against the energy shielded Brain Riders, forcing you to wield a mix of defenses and adapt on the fly. Whereas the Gorg are vulnerable to physical attacks for the most part, the Sunbots need to be hit by the energy attacks of Space Ray satellites. Different types of aliens are introduced throughout the game, such as the clanker Sunbots and the space-psychic Brain Riders, each with their own weaknesses that must be exploited if you want to survive. In order to know what type of satellite is best placed on what spot, both at the start of a level and later when you rotate the orbits to match new waves, you will inevitably die a number of times before you’ve found a winning strategy.Įach level allows you to pick a handful of satellites once you have unlocked enough of them, which adds to the variety of possible solutions to a level. There are usually two or more spots per orbit to place a satellite upon, but the distance between spots can differ per orbit and per level.
#Unstoppable gorg 14 trial#
The downside is that these satellites don’t do anything but generate research, they cost money to build, and take up a precious slot on your orbits where you could otherwise fit a defensive or currency-earning satellite.įirst and foremost, there is a lot of trial and error in Unstoppable Gorg. The more research points you unlock throughout the game, the more satellites you’ll be able to upgrade to higher levels. Filling the research bar gives you a research point, which can then be invested freely at the start of each new level to allow defenses to be upgraded during play. It always pays off to invest in more resource generation early on, however, so you quickly learn to make do with the cheapest satellites and drag their orbits alongside incoming enemies to whittle down the first waves until the money starts to roll in.Įach level has goals such as surviving without any damage or lost satellites, but there is also a research bar that can be filled by constructing research satellites. Most of your income stems from these satellites, which can be pretty expensive to build at the start of a level. While you are busy moving orbits during or in between waves, you’ll earn money from destroying enemies and from the resource-generating satellites you construct.
